Blister Media was founded on October 15, 1998, by myself and interactive composer, Michael Sweet. This is a reprint of the copy I wrote for Blister Media's original home page:
Welcome to Blister, Silicon Alley's music and sound design resource. We create original and innovative audio for interactive media, movies, television, broadcast, advertising, and special venues.
From a singular tone for a global telephone system or web site, to a trans global score for a television commercial or electronic game, to an award winning treatment for an entire network, to wrap around audio branding for a point-of-purchase venue, we have done it. We are the first music production team to deliver audio for sync-to-broadcast technology and have been working on Interactive projects since 1996.
Since our inception, Blister's work has been featured in a variety of media, including The New York Times and Wired magazine. Game Developer called our work addictive. Internet Audio recently called us the "future of music production".
Advertising and broadcast clients already know we are adept at enhancing design and stylized film with unique sonic treatments. In addition to creating music and sound design, we are also unique in our field in that we create and provide audio applicable code for our interactive clients who require it. And we can provide delivery solutions for audio once it goes online. We really can make audio sound better. Your design and technical teams will find us a pleasure to work with.
Awards, we get our share, including a couple of Clios and Best Audio for an electronic game; the broadcast design and marketing communities honored us with Best Music and Sound Design for a television or cable network. We are proud to mention that not a year goes by without our projects receiving top honors from I.D. Magazine.
We'd like to get to know you, and by way of introduction, we hope you'll take some time to get acquainted with the material herein. We're actively seeking new creative collaborators and would welcome the opportunity to participate on one of your projects.
For further information, or to set up a meeting or presentation, contact Terry O'Gara / Executive Producer @ 917.520.1540
BLISTER MEDIA, 920 BROADWAY, PENTHOUSE SUITE, NEW YORK CITY, NEW YORK 10010
Sunday, December 29, 2002
Blister Media: Music..> Noise..> Code..>
Labels:
Blister Media,
Music Noise Code,
Selected Reprints
Saturday, December 28, 2002
Choosing a Company Name | Tag Line Concepting
In November of 2008 we had chosen a name for our fledgling audio company, settling at last on Blister Media, a nod to the Silicon Alley clients we were hoping to align ourselves with, and as a way of distinguishing ourselves from our competitors who were still modeled on a traditional music house paradigm.
Our first choice, however, was not Blister Media, but all our first picks were already used by other companies in the music and entertainment space.
Among thee our favored choices were:
Process
Gray People
Floating World
As we ticked off ideas and discovered they were taken, it became immediately apparent that we were not always as original as we thought we were. But that fact merely offered a challenge to be increasingly more distinct in our services and identity.
After conducting yet another trademark search (7 in all), our lawyer finally reported back that Blister Media was available in our category, and so we then began concepting a tagline.
Here's a list of selected possibilities:
Blister Tag Line Concepting
Applied Audio
Audio Artisans
Audio Artistry
Audio Branding
Biology. Psychology. Technology.
Broadcast Music Production
Custom Music and Sound design
Hot Music + Cool Sound Design = Blistering Media
Human Audio Stimulus
Interactive Audio + Broadcast Music Production
Music + Brains. A New Approach.
Music.Noise.Code.
Provoke Your Senses
React to This
Saving the World with Sound
Slammin’ Audio
Smashing Audio
Sonic Arts
Sonic Branding
Sonic Identity
Stimulate your Senses.
Strategic Thinking for Sound
The Science of Sound
Working Towards a Better Sounding Planet
Your ears are hungry. Feed them music.
Yeah, not all of them were great, obviously. In fact, most of them are awful.
'Hot Music + Cool Sound Design'?
Ugh, I'm embarrassed to admit that actually came out of my brain. but that's why you peel off a hundred of these things before choosing one you'll live with, and which perfectly captures the message you want to convey about yourself to your customers.
In the end, we presented ourselves to the world as:
Blister Media
Music..> Noise..> Code..>
And thereby established ourselves, I'm proud to say, as the first audio production company that offered music, sound design and audio specific programming.
Our first choice, however, was not Blister Media, but all our first picks were already used by other companies in the music and entertainment space.
Among thee our favored choices were:
Process
Gray People
Floating World
As we ticked off ideas and discovered they were taken, it became immediately apparent that we were not always as original as we thought we were. But that fact merely offered a challenge to be increasingly more distinct in our services and identity.
After conducting yet another trademark search (7 in all), our lawyer finally reported back that Blister Media was available in our category, and so we then began concepting a tagline.
Here's a list of selected possibilities:
Blister Tag Line Concepting
Applied Audio
Audio Artisans
Audio Artistry
Audio Branding
Biology. Psychology. Technology.
Broadcast Music Production
Custom Music and Sound design
Hot Music + Cool Sound Design = Blistering Media
Human Audio Stimulus
Interactive Audio + Broadcast Music Production
Music + Brains. A New Approach.
Music.Noise.Code.
Provoke Your Senses
React to This
Saving the World with Sound
Slammin’ Audio
Smashing Audio
Sonic Arts
Sonic Branding
Sonic Identity
Stimulate your Senses.
Strategic Thinking for Sound
The Science of Sound
Working Towards a Better Sounding Planet
Your ears are hungry. Feed them music.
Yeah, not all of them were great, obviously. In fact, most of them are awful.
'Hot Music + Cool Sound Design'?
Ugh, I'm embarrassed to admit that actually came out of my brain. but that's why you peel off a hundred of these things before choosing one you'll live with, and which perfectly captures the message you want to convey about yourself to your customers.
In the end, we presented ourselves to the world as:
Blister Media
Music..> Noise..> Code..>
And thereby established ourselves, I'm proud to say, as the first audio production company that offered music, sound design and audio specific programming.
Labels:
Blister Media,
Creative Process,
Waxing Nostalgic
Sunday, December 01, 2002
VN Collation/ Gamelab/ Loop/ Nabakov
The 2000/2001 edition of VNCollation happened to be a collection of Nabokov related items. Happily they published this interview with Eric Zimmerman of gameLab regarding a new game his company had developed for Shockwave, Loop. Gamelab, in turn, had retained Blister Media to produce an interactive audio track for the game.Briefly, Loop is based upon the character Aida, a little girl obsessed with catching butterflies.
Game players actually catch the butterflies by using their computer mouse to draw a ‘loop’ around several of the same type. The actual cursor had been designed to resemble a pencil. Butterflies once caught, were dramatically mounted and framed to indicate scores.
Eric being a magnanimous director, had graciously invited Michael Sweet and I to participate in discussions regarding character development and marketing concepts for the game. Our official task was to create interactive audio, not provide marketing concepts, so I was rather grateful –and appreciably surprised– when I discovered quite by chance (googling myself, I admit) Eric had so selflessly and publicly given me credit for first submitting the Nabokovian reference, which meeting final approval launched as an integral contextual element for the game–
FRESH AIR REVIEW
Q. My 13 year old son discovered "Loop" on shockwave.com and said "Look Mom, a game about Nabokov." Most computer/video games are not so literary. How did you come to create a game based on Nabokovian themes?
ERIC: At gameLab, we usually begin with an idea for a game's interactivity and let the narrative content grow out of our experience of playing the game. In the case of LOOP, we began with the looping interactivity first. We tried a few kinds of objects in the game, including wandering stars and floating abstract shapes, but when we hit on catching butterflies, it made such perfect sense that we stayed with it.
The addition of Nabokov to the game came about halfway through development. We felt that the game was feeling too kidlike and we wanted to make it clear that this was a game for adults as well as children. During a design meeting, Terry O'Gara (who works for Blister Media, the company that created the sound for the game) mentioned using Nabokov to help frame the game. We batted several great Nabokov quotes around over email before settling on the one we have in the game.
Although it was not part of the original game concept, we like the way that the single quote from Nabokov reframes the game. It and calls attention to the intertextual quality of the game as "writing" - since the player is drawing lines to capture the butterflies. And since games are so much about "pleasure," it is a nice way to start the game experience.
Q. Is Terry O'Gara a Nabokov fan? Were any of you Nabokov readers before creating LOOP?
ERIC: It turns out that most of the LOOP team were Nabokov readers. We pride ourselves on being more cultured than the average computer game developers.
Q. How was LOOP received on shockwave.com? How did it compare with other more traditional games?
ERIC: LOOP has done very well on Shockwave.com. It was launched at the end of February and more than 1.1 million games have been played. Shockwave has received a huge amount of fan email about the game.
* * *
In addition to the Nabakovian reference, I submitted several other original tags. Here are a select few that I presented to the electronic game developer:
Scribble This
Match and Catch
Net ‘em & Set ‘em
Backyard String Theory
Get. Net. Set.
No one’s looking. Play the game!
Can a Mouse Catch a Butterfly?
Butterflies are free. –Not!
No Small Thing Shall Go Untouched
A Girl Amok
But in the end, the famous lepidopterist simply had stronger ideas than I regarding butterfly collecting, and the game launched with this rich, memorable quote-
"My pleasures are the most intense known to man; writing and butterfly hunting."
games, marketing, nabokov
Labels:
Blister Media,
New Media,
Selected Reprints
Sound of the Year: 2002 – Plain Talk
The Critical Noise Sound of the Year for 2002 belongs to PLAIN TALK, encompassing the truth tellers and whistle blowers who graced headlines this year, including both:
1. The sexually abused victims of Catholic priests who finally stepped forward with such mass they created a momentum that the neither the church nor the world could ignore.
2. Those corporate insiders who after witnessing fraud and greed could not be silenced with a pay check but instead stepped up and exposed the truth as they saw it, career and dollars be damned.
Their bravery benefits us all.
+ + +
HOW THE SOUND OF THE YEAR IS SELECTED:
The Critical Noise Sound of the Year goes to that sound source, event, entity, happening or concept which so effectively produces wide response and reaction, whether intentional or not, such that it stirs collective emotion, inspires discussion, incites action, or otherwise lends itself to cultural analysis and resonates across the globe.
1. The sexually abused victims of Catholic priests who finally stepped forward with such mass they created a momentum that the neither the church nor the world could ignore.
2. Those corporate insiders who after witnessing fraud and greed could not be silenced with a pay check but instead stepped up and exposed the truth as they saw it, career and dollars be damned.
Their bravery benefits us all.
+ + +
HOW THE SOUND OF THE YEAR IS SELECTED:
The Critical Noise Sound of the Year goes to that sound source, event, entity, happening or concept which so effectively produces wide response and reaction, whether intentional or not, such that it stirs collective emotion, inspires discussion, incites action, or otherwise lends itself to cultural analysis and resonates across the globe.
Labels:
Sound of the Year
Saturday, June 01, 2002
Terry O'Gara: Select Discography
Here's a select list of clients I produced music, sound design and sonic branding projects for over the course of my career:
TV ADVERTISING ACCOUNTS: Acura, Advanced Micro, American Sensor, Anheuser Bush, Aqua Vie, Armani, Army, AT&T, Atlanta Gas & Light, Audi, Avon, Bahamas Board of Tourism, Bell South, Ben Gay, Block Buster, BCBS, BMW, Boston Market, Braun, Budweiser, Burger King, Cadillac, Campbell’s, Canon, Champs, Chase Bank, Cheerio’s, Citibank, Clairol, Coca-Cola, Converse, Coppertone, Corona, Deutsche Bank, Digital, Discover Card, Disney, Dockers, Easy Spirit, Energizer, Estee Lauder, Fidelity, Finesse, First National Bank, Foot Joy, Gatorade, Georgia Pacific, Gillette, Got Milk, Guess Jeans, Guinness, Helene Curtis, Hershey’s, Home Depot, Infiniti, John Deere, Juno, Kellogg’s, Kemper, Kmart, Lady Footlocker, Lean Cuisine, L’eggs, Levi’s, Lincoln, Lipton, M&M’s, MasterCard, McDonald’s, MCI, Mennen, Merrill Lynch, Mexico Board of Tourism, Michelob, Miller, Molson, NEC, Nikon, Nynex, Ocean Spray, Oppenheimer Funds, Oregon Dept. of Energy, Ortega, Pepsi, Phillips, Pinnacle, Poland Spring, RCA, Reebok, Rite Aid, Salon Selectives, Samuel Adams, Seabreeze, Seagate, Seiko, Showboat Casinos, Shredded Wheat, Snapple, Sony, Southwestern Bell, Sprint, Sprite, Starburst, STP, Stride Rite, SunTrust, Swiss Bank, Taco Bell, Tag Heur, Texaco, Tommy Hilfiger, Toyota, Toy’s R Us, US West, Visa, Volkswagen, Volvo
RADIO ACCOUNTS: Afrin, Allied Signal, AT&T, Bell Atlantic, Bell South, Budweiser Cadillac, Cellular One, Coca-Cola, Estee Lauder, Gatorade, GTE, Levi’s, McDonald’s, Merck, Merrill Lynch, Mitsubishi, Molson, Nikkon, NYNEX, Oregon Department of Energy, Red Light, Shawmut, Southwestern Bell, Sprint, Sun Trust, Texaco, UPS
NETWORK PACKAGING/ID: ABC Television, Cable Vision, CBS News, Cinemax, CNBC, Comedy Central, DCTV, E! TV, ESPN, ESPN 2, Fox News, HBO, HBO Zone, MTV, NFL Properties, QVC, PBS, RCN, SCI FI Channel, Showtime, TeleTV, TBS, TNT, TNT ASIA, VH1, WNET, X-Files Promotions
MUSIC SUPERVISION: 1996 NBC Olympic Broadcast Music Production Library, VAM Ear Candy Library, Provided various and numerous music searches for leading multinational advertising agencies
FILM RELATED: Columbia Pictures Main Logo, Miramax ID
MOVIE TRAILERS: ‘Belle Du Jour’, ‘Dusk till Dawn’, ‘Four Rooms’, ‘Halloween’, ‘Horseman on the Roof’, ‘Last Action Hero’, ‘Line of Fire’, ‘Night Watch’, ‘The Prophecy’, ‘Things to do in Denver When You’re Dead’
FEATURES: "Jam"[Real Film Co.] & "Surprise"[N.Y Picture Company], “Josh W. Eats a Bug” (animation series) [Quiet Man], “Nick & Jane” [Shooting Gallery]
INTERACTIVE AUDIO: Sesame Street/Texaco Foundation “Sesame Street Music Zone”, AMEX Promotions, Noggin ‘Skengle’, ‘Parenting’ CD ROM, AT&T Long Distance Tone, TeleTV Set Top Box
ELECTRONIC GAMES: Shockwave’s ‘Loop’, Lego ‘Junk-Bot’, MSN Netwits, Phillips ‘Flintstone’s/ Jetson’s Time Warp’, Cartoon Network Online ‘Orbit Games’, NASDAQ Market Watch
DIGITAL/ENHANCED TV/SYNC-TO-BROADCAST: MTV ‘Web Riot’, TBS ‘Cyber Bond’, ‘The Weakest Link’ On-line, Game Show Network ‘Inquizition’ On-line, History Channel ‘History IQ’ On-Line
SPECIAL VENUES: NASDAQ Market Site/Times Square, Marvel Store/Universal Theme Park/LA, Epcot Center/Orlando, Kid’s Room @ Millennium Dome/London, RE Swiss Installation/Geneva
PRO BONO: Anti-Smoking, AIDS Awareness, ASPCA, Breast Cancer Awareness, Drug Free America, Education, Human Rights Watch, Human Rights & Literacy, March of Dimes, National Gallery, New York Landmarks Commission, Off The Street Club, Organ Donor, Points of Light
TV ADVERTISING ACCOUNTS: Acura, Advanced Micro, American Sensor, Anheuser Bush, Aqua Vie, Armani, Army, AT&T, Atlanta Gas & Light, Audi, Avon, Bahamas Board of Tourism, Bell South, Ben Gay, Block Buster, BCBS, BMW, Boston Market, Braun, Budweiser, Burger King, Cadillac, Campbell’s, Canon, Champs, Chase Bank, Cheerio’s, Citibank, Clairol, Coca-Cola, Converse, Coppertone, Corona, Deutsche Bank, Digital, Discover Card, Disney, Dockers, Easy Spirit, Energizer, Estee Lauder, Fidelity, Finesse, First National Bank, Foot Joy, Gatorade, Georgia Pacific, Gillette, Got Milk, Guess Jeans, Guinness, Helene Curtis, Hershey’s, Home Depot, Infiniti, John Deere, Juno, Kellogg’s, Kemper, Kmart, Lady Footlocker, Lean Cuisine, L’eggs, Levi’s, Lincoln, Lipton, M&M’s, MasterCard, McDonald’s, MCI, Mennen, Merrill Lynch, Mexico Board of Tourism, Michelob, Miller, Molson, NEC, Nikon, Nynex, Ocean Spray, Oppenheimer Funds, Oregon Dept. of Energy, Ortega, Pepsi, Phillips, Pinnacle, Poland Spring, RCA, Reebok, Rite Aid, Salon Selectives, Samuel Adams, Seabreeze, Seagate, Seiko, Showboat Casinos, Shredded Wheat, Snapple, Sony, Southwestern Bell, Sprint, Sprite, Starburst, STP, Stride Rite, SunTrust, Swiss Bank, Taco Bell, Tag Heur, Texaco, Tommy Hilfiger, Toyota, Toy’s R Us, US West, Visa, Volkswagen, Volvo
RADIO ACCOUNTS: Afrin, Allied Signal, AT&T, Bell Atlantic, Bell South, Budweiser Cadillac, Cellular One, Coca-Cola, Estee Lauder, Gatorade, GTE, Levi’s, McDonald’s, Merck, Merrill Lynch, Mitsubishi, Molson, Nikkon, NYNEX, Oregon Department of Energy, Red Light, Shawmut, Southwestern Bell, Sprint, Sun Trust, Texaco, UPS
NETWORK PACKAGING/ID: ABC Television, Cable Vision, CBS News, Cinemax, CNBC, Comedy Central, DCTV, E! TV, ESPN, ESPN 2, Fox News, HBO, HBO Zone, MTV, NFL Properties, QVC, PBS, RCN, SCI FI Channel, Showtime, TeleTV, TBS, TNT, TNT ASIA, VH1, WNET, X-Files Promotions
MUSIC SUPERVISION: 1996 NBC Olympic Broadcast Music Production Library, VAM Ear Candy Library, Provided various and numerous music searches for leading multinational advertising agencies
FILM RELATED: Columbia Pictures Main Logo, Miramax ID
MOVIE TRAILERS: ‘Belle Du Jour’, ‘Dusk till Dawn’, ‘Four Rooms’, ‘Halloween’, ‘Horseman on the Roof’, ‘Last Action Hero’, ‘Line of Fire’, ‘Night Watch’, ‘The Prophecy’, ‘Things to do in Denver When You’re Dead’
FEATURES: "Jam"[Real Film Co.] & "Surprise"[N.Y Picture Company], “Josh W. Eats a Bug” (animation series) [Quiet Man], “Nick & Jane” [Shooting Gallery]
INTERACTIVE AUDIO: Sesame Street/Texaco Foundation “Sesame Street Music Zone”, AMEX Promotions, Noggin ‘Skengle’, ‘Parenting’ CD ROM, AT&T Long Distance Tone, TeleTV Set Top Box
ELECTRONIC GAMES: Shockwave’s ‘Loop’, Lego ‘Junk-Bot’, MSN Netwits, Phillips ‘Flintstone’s/ Jetson’s Time Warp’, Cartoon Network Online ‘Orbit Games’, NASDAQ Market Watch
DIGITAL/ENHANCED TV/SYNC-TO-BROADCAST: MTV ‘Web Riot’, TBS ‘Cyber Bond’, ‘The Weakest Link’ On-line, Game Show Network ‘Inquizition’ On-line, History Channel ‘History IQ’ On-Line
SPECIAL VENUES: NASDAQ Market Site/Times Square, Marvel Store/Universal Theme Park/LA, Epcot Center/Orlando, Kid’s Room @ Millennium Dome/London, RE Swiss Installation/Geneva
PRO BONO: Anti-Smoking, AIDS Awareness, ASPCA, Breast Cancer Awareness, Drug Free America, Education, Human Rights Watch, Human Rights & Literacy, March of Dimes, National Gallery, New York Landmarks Commission, Off The Street Club, Organ Donor, Points of Light
Labels:
Terry O'Gara
Terry O'Gara: Brand Sampler
This the big block of household brands I've produced music, sound design and sonic branding projects for over the course of my career:
Acura, Advanced Micro, Afrin, AIDS Awareness, Allied Signal, American Sensor, Anheuser Bush, Anti-Smoking PSA, Aqua Vie, Armani, AT&T, Atlanta Gas & Light, ASPCA, Audi, Avon, Bahamas Board of Tourism, Bell Atlantic, Bell South, Ben Gay, Block Buster, BCBS, BMW, Boston Market, Braun, Breast Cancer Awareness, Budweiser, Burger King, Cadillac, Campbell’s, Canon, Cellular One, Champs, Chase Bank, Cheerio’s, Citibank, Clairol, Coca-Cola, Converse, Coppertone, Corona, Deutsche Bank, Digital, Discover Card, Disney, Dockers, Easy Spirit, Education PSA, Energizer, Estee Lauder, Fidelity, Finesse, First National Bank, Foot Joy, Gatorade, Georgia Pacific, Gillette, Got Milk, GTE, Guess Jeans, Guinness, HBO Zone, Helene Curtis, Hershey’s, History Channel, Home Depot, Human Rights Watch, Human Rights & Literacy, Infiniti, John Deere, Juno, Kellogg’s, Kemper, Kmart, Lady Footlocker, Lean Cuisine, L’eggs, Lego, Levi’s, Lincoln, Lipton, M&M’s, March of Dimes PSA, MasterCard, McDonald’s, MCI, Mennen, Merck, Merrill Lynch, Mexico Board of Tourism, Michelob, Miller, Miramax, Mitsubishi, Molson, MTV, NASDAQ, National Gallery PSA, NBC, NEC, New York Landmarks Commission PSA, Nikon, Nynex, Ocean Spray, Oppenheimer Funds, Oregon Dept. of Energy, Organ Donor, Points of Light, Ortega, Patnership For A Drug Free America, Pepsi, Phillips, Pinnacle, Poland Spring, QVC, RCA, Red Light, Reebok, Rite Aid, Salon Selectives, Samuel Adams, Seabreeze, Seagate, Seiko, Sesame Workshop, Shawmut, Showboat Casinos, Shredded Wheat, Snapple, Sony, Southwestern Bell, Sprint, Sprite, Starburst, STP, Stride Rite, SunTrust, Swiss Bank, Taco Bell, Tag Heur, TBS, Texaco, Tommy Hilfiger, Toyota, Toy’s R Us, The US Armed Forces, US West, Visa, Volkswagen, VH1, Volvo
–whew!
Acura, Advanced Micro, Afrin, AIDS Awareness, Allied Signal, American Sensor, Anheuser Bush, Anti-Smoking PSA, Aqua Vie, Armani, AT&T, Atlanta Gas & Light, ASPCA, Audi, Avon, Bahamas Board of Tourism, Bell Atlantic, Bell South, Ben Gay, Block Buster, BCBS, BMW, Boston Market, Braun, Breast Cancer Awareness, Budweiser, Burger King, Cadillac, Campbell’s, Canon, Cellular One, Champs, Chase Bank, Cheerio’s, Citibank, Clairol, Coca-Cola, Converse, Coppertone, Corona, Deutsche Bank, Digital, Discover Card, Disney, Dockers, Easy Spirit, Education PSA, Energizer, Estee Lauder, Fidelity, Finesse, First National Bank, Foot Joy, Gatorade, Georgia Pacific, Gillette, Got Milk, GTE, Guess Jeans, Guinness, HBO Zone, Helene Curtis, Hershey’s, History Channel, Home Depot, Human Rights Watch, Human Rights & Literacy, Infiniti, John Deere, Juno, Kellogg’s, Kemper, Kmart, Lady Footlocker, Lean Cuisine, L’eggs, Lego, Levi’s, Lincoln, Lipton, M&M’s, March of Dimes PSA, MasterCard, McDonald’s, MCI, Mennen, Merck, Merrill Lynch, Mexico Board of Tourism, Michelob, Miller, Miramax, Mitsubishi, Molson, MTV, NASDAQ, National Gallery PSA, NBC, NEC, New York Landmarks Commission PSA, Nikon, Nynex, Ocean Spray, Oppenheimer Funds, Oregon Dept. of Energy, Organ Donor, Points of Light, Ortega, Patnership For A Drug Free America, Pepsi, Phillips, Pinnacle, Poland Spring, QVC, RCA, Red Light, Reebok, Rite Aid, Salon Selectives, Samuel Adams, Seabreeze, Seagate, Seiko, Sesame Workshop, Shawmut, Showboat Casinos, Shredded Wheat, Snapple, Sony, Southwestern Bell, Sprint, Sprite, Starburst, STP, Stride Rite, SunTrust, Swiss Bank, Taco Bell, Tag Heur, TBS, Texaco, Tommy Hilfiger, Toyota, Toy’s R Us, The US Armed Forces, US West, Visa, Volkswagen, VH1, Volvo
–whew!
Labels:
Terry O'Gara
Waxing Nostalgic
If I recall correctly, after a year interning I began my professional career ten years ago today. My first job was making folder tabs for the production department. I had already been interning for the company for a year. They brought me on as a Production Assistant at 13K a year. That meant I worked 80 hour weeks and did everything from make dubs (cassettes, DATs, 1/4") to answering phones. I loved it.
In the last decade I have worked with hundreds of musicians and singers, and with a number of extremely talented composers and sound designers. I tried to keep a running list of the projects I worked on, but the first two or three years are basically lost to me –It's all just one big spot. By the time I gained some seniority I had my act together and started to keep closer tab on the many projects that I worked on by keeping a professional journal, something I recommend to just about everyone.
Still, over the years I was commissioned to produce what now seems like innumerable sessions. I'm sure I produced nearly every style of music known to man: Rock, Jazz, Techno –and every little sub genre or trend buried within. Even World Music, from all over the world: Bulgaria, Africa, India, France, Scotland, Mexico –you name it, and often using musicians indigenous to those countries.
I always liked giving a chart to a jazz trio or quartet and hearing what they could kick out.
I always loved a big orchestral session.
And how I loved Gospel sessions –Heaven on earth, burn it to a hard drive.
And I always loved every chance we had to mix it all up.
Friends, I hope we all have a chance to cross paths again when we can enjoy the playback of all those magical performances. I lived for those moments.
In the last decade I have worked with hundreds of musicians and singers, and with a number of extremely talented composers and sound designers. I tried to keep a running list of the projects I worked on, but the first two or three years are basically lost to me –It's all just one big spot. By the time I gained some seniority I had my act together and started to keep closer tab on the many projects that I worked on by keeping a professional journal, something I recommend to just about everyone.
Still, over the years I was commissioned to produce what now seems like innumerable sessions. I'm sure I produced nearly every style of music known to man: Rock, Jazz, Techno –and every little sub genre or trend buried within. Even World Music, from all over the world: Bulgaria, Africa, India, France, Scotland, Mexico –you name it, and often using musicians indigenous to those countries.
I always liked giving a chart to a jazz trio or quartet and hearing what they could kick out.
I always loved a big orchestral session.
And how I loved Gospel sessions –Heaven on earth, burn it to a hard drive.
And I always loved every chance we had to mix it all up.
Friends, I hope we all have a chance to cross paths again when we can enjoy the playback of all those magical performances. I lived for those moments.
Labels:
Waxing Nostalgic
Thursday, May 02, 2002
Mystic Audio
Click on any link below to read all the articles in the five-part Winter/Spring 2002 MYSTIC AUDIO series exploring the relationship between spirit and sound:
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
Labels:
Mystic Audio
Wednesday, May 01, 2002
Thai Drum Samples For Sesame Workshop
One of my favorite jobs as a young studio assistant at Elias Arts –then Elias Associates–, circa 1991, was scouring the city for unusual ethnic and exotic instruments, which I was then directed to supervise restoration and sample for use in our own in-house sample libraries.
In those days samples were stored on 5” floppy disks and Winchester Drives, and triggered on quarter million dollar keyboard interfaces called Synclaviers.
In order to locate unusual instruments, I visited not just music instrument dealers, but also art galleries and pawnshops all over Manhattan and Brooklyn.
Some of the finest exotic instruments were found in chic furniture shops. I once saved an Thai Glong thad type of barrel drum from the basement of ABC furnishings, where it was destined, it seemed, to be sold as a decorative coffee table.
But I was not about to let a drum constructed for a classic Thai ceremony waste away doing nothing so much as supporting the latest issue of Vogue magazine. True, it is not within my means to save every drum, but at least I could save this one.
Eventually, I designated that singular drum as the voice of several percussion tracks on an interactive Sesame Workshop Project I later produced through my own audio company, Blister Media.
Sometimes I think that maybe despite all the other high profile ad campaigns I produced, or the profits made for various multinationals, or the markets moved as a result of one successful marketing strategy or another, –that my own real purpose in life, as a music producer, on planet Earth, was simply to save that drum so that it could teach kids the world over for a time, the joy of rhythm and song.
I don't endow all inanimate objects with souls, but I know every musical instrument I've ever played has had one.
Software Plug-ins, I'm not so sure about. Probably not, but even my vintage electronic Minimoog has a mind of its own.
It was in fact the task of sampling another drum –a red and white, hour glass shaped Asmat drum with a lizard skin top– a small Tibetan Bell and a weathered pawnshop autoharp, with which I made my first small contributions to future commercial recordings.
Once we finished capturing the sound of all the new instruments, Alex Lasarenko had many of them hung on the walls, alongside Jonathan Elias' vintage ARP synthesizer.
The ARP was legendary for having been used to score the famous ALIEN trailer where the moon-like egg cracks open and the audience is creepily reminded that, ‘In Space No One Hears You Scream’.
To my eyes, the collection resembled the trophies assembled by a big game hunter, of which Jonathan certainly was in the world of commercial music production.
A life hanging on a wall may not seem so different than life as a coffee table, I suppose, but at least we took those instruments down every once in a while and played them.
And the Thai drum was mine. I took it home.
Speaking of Animism, I would not be surprised if some of my original samples continue to live a life quite independent from my own, voicing melodies and rhythms on ever new commercial recordings, year after year.
Quite likely, I'll die before they do!
* * *
Click on any link below to read the entire Mystic Audio Series:
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
In those days samples were stored on 5” floppy disks and Winchester Drives, and triggered on quarter million dollar keyboard interfaces called Synclaviers.
In order to locate unusual instruments, I visited not just music instrument dealers, but also art galleries and pawnshops all over Manhattan and Brooklyn.
Some of the finest exotic instruments were found in chic furniture shops. I once saved an Thai Glong thad type of barrel drum from the basement of ABC furnishings, where it was destined, it seemed, to be sold as a decorative coffee table.
But I was not about to let a drum constructed for a classic Thai ceremony waste away doing nothing so much as supporting the latest issue of Vogue magazine. True, it is not within my means to save every drum, but at least I could save this one.
Eventually, I designated that singular drum as the voice of several percussion tracks on an interactive Sesame Workshop Project I later produced through my own audio company, Blister Media.
Sometimes I think that maybe despite all the other high profile ad campaigns I produced, or the profits made for various multinationals, or the markets moved as a result of one successful marketing strategy or another, –that my own real purpose in life, as a music producer, on planet Earth, was simply to save that drum so that it could teach kids the world over for a time, the joy of rhythm and song.
I don't endow all inanimate objects with souls, but I know every musical instrument I've ever played has had one.
Software Plug-ins, I'm not so sure about. Probably not, but even my vintage electronic Minimoog has a mind of its own.
It was in fact the task of sampling another drum –a red and white, hour glass shaped Asmat drum with a lizard skin top– a small Tibetan Bell and a weathered pawnshop autoharp, with which I made my first small contributions to future commercial recordings.
Once we finished capturing the sound of all the new instruments, Alex Lasarenko had many of them hung on the walls, alongside Jonathan Elias' vintage ARP synthesizer.
The ARP was legendary for having been used to score the famous ALIEN trailer where the moon-like egg cracks open and the audience is creepily reminded that, ‘In Space No One Hears You Scream’.
To my eyes, the collection resembled the trophies assembled by a big game hunter, of which Jonathan certainly was in the world of commercial music production.
A life hanging on a wall may not seem so different than life as a coffee table, I suppose, but at least we took those instruments down every once in a while and played them.
And the Thai drum was mine. I took it home.
Speaking of Animism, I would not be surprised if some of my original samples continue to live a life quite independent from my own, voicing melodies and rhythms on ever new commercial recordings, year after year.
Quite likely, I'll die before they do!
* * *
Click on any link below to read the entire Mystic Audio Series:
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
Labels:
Blister Media,
Music House,
Mystic Audio,
Synclavier
Monday, April 01, 2002
Atomic Rhythms
In an article titled 'Music and the Brain', author Laurence O'Donnell reports:
“Classical music from the baroque period causes the heart beat and pulse rate to relax to the beat of the music. As the body becomes relaxed and alert, the mind is able to concentrate more easily. Furthermore, baroque music decreases blood pressure and enhances the ability to learn. Music affects the amplitude and frequency of brain waves, which can be measured by an electro-encephalogram. Music also affects breathing rate and electrical resistance of the skin. It has been observed to cause the pupils to dilate, increase blood pressure, and increase the heart rate.”
Some suggest meditation acts on the brain mechanism the same way as music does, but that it works from the inside out.
I sometimes wonder if there is not a universal frequency, to which perhaps the Ur-Song is tuned, that Monks somehow align with when they chant ‘Aum’.
In The Secret Power of Music, David Tame writes:
"…science is beginning to suspect that matter is all composed of one fundamental something, and that the frequencies or rhythms of this something determine the specific nature of each object and atom."
Or as I like to say:
Sound is everything is sound rinse and repeat ad infinitum.
* * *
Click on any link below to read the entire Mystic Audio Series:
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
“Classical music from the baroque period causes the heart beat and pulse rate to relax to the beat of the music. As the body becomes relaxed and alert, the mind is able to concentrate more easily. Furthermore, baroque music decreases blood pressure and enhances the ability to learn. Music affects the amplitude and frequency of brain waves, which can be measured by an electro-encephalogram. Music also affects breathing rate and electrical resistance of the skin. It has been observed to cause the pupils to dilate, increase blood pressure, and increase the heart rate.”
Some suggest meditation acts on the brain mechanism the same way as music does, but that it works from the inside out.
I sometimes wonder if there is not a universal frequency, to which perhaps the Ur-Song is tuned, that Monks somehow align with when they chant ‘Aum’.
In The Secret Power of Music, David Tame writes:
"…science is beginning to suspect that matter is all composed of one fundamental something, and that the frequencies or rhythms of this something determine the specific nature of each object and atom."
Or as I like to say:
Sound is everything is sound rinse and repeat ad infinitum.
* * *
Click on any link below to read the entire Mystic Audio Series:
1. Glossolalia: Speaking In Tongues
2. The Ur-Song
3. Theta Waves, Mantras & The Lord's Prayer
4. Atomic Rhythms
5. Thai Drum Samples For Sesame Workshop
Subscribe to:
Posts (Atom)